Fantasia Diamond
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Fantasia Diamond is a traditional text adventure with static graphics, where the titular diamond, a family heirloom has been stolen and has to be retrieved from a sinister riverside fortress. Along the way, Boris the Masterspy is to be rescued who was imprisoned during a previous attempt to recover the diamond. On the way you encounter elves, pixies, gnomes and an decidedly unfriendly woodcutter. In order to gain strength, you need to eat and drink and your strength determines how many objects you can carry. There is a real-time element to the game where every character takes an action every 15 seconds or so, without regard to your actions. The interface is text driven with split screen graphics. The text parser can use relatively complex sentences for the time.
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Fantasia Diamond won Le prix du Meilleur Scenario (best scenario) in the 1984 Grand Prix Internationale du Logiciel d'Adventure, an unusual feat for a game not written in French. There was talk of translating the game into French (and Dutch and German) in the hope of reaching a wider audience in those nations, but this is not known to have happened.
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Contributors to this Entry
Game added by S Olafsson.
Enterprise added by Kabushi.
Additional contributors: jean-louis, Martin Smith.
Game added September 27, 2016. Last modified May 9, 2024.