Super Mario Land
Description official descriptions
Super Mario Land, the plumber's first outing on the Game Boy, is a side-scrolling platformer much in the vein of the previous Super Mario Bros. This time, Mario must save Princess Daisy, rather than Princess Toadstool, from her kidnapper, Tatanga, a mysterious spaceman.
The game follows largely the same formula of its aforementioned predecessor, with Mario defeating enemies by jumping on them and collecting coins and power ups by hitting floating blocks, with each world leading up to a boss fight which is defeated using by collapsing the floor. A unique feature of this instalment is two scrolling shoot-'em-up levels, the first of which Mario pilots a submarine, and the second an aeroplane.
Spellings
- スーパーマリオランド - Japanese spelling
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Credits (Game Boy version)
13 People (8 developers, 5 thanks)
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Director | |
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Design |
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Amida | |
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Reviews
Critics
Average score: 79% (based on 36 ratings)
Players
Average score: 3.8 out of 5 (based on 154 ratings with 9 reviews)
The earliest attempt on Game Boy isn't too shabby ...
The Good
Being one of the first games released on the 'Brick' as I like to call it, Super Mario Land isn't a bad shot by Nintendo to re-create Super Mario Bros. At least here they've added a new story line and some updated characters to the mix.
The game plays fairly neat, although compared to nearly every modern platform game it doesn't fair well, so I won't start with that. Controlling Mario is a breeze, and some of the later levels include a few things the rest of the Mario series has never really gone into since, vehicles. Underwater or in space, it's all here, which is a nice diversion from the same old platform environment.
The Bad
The graphics are the real down side here. Everything seems so small, which can at times make it difficult to see what's going on. The only character that seems well done is Bowser, who you only see every once in a while.
And, as is usually the case with a majority of the original Game Boy titles, the music doesn't hold much either. There are a few harkbacks to the original Mario Bros score, but it's all just beeps and a little noise here and there, nothing much to shout home about.
The Bottom Line
Even to this day, I get this out for a quick game or two. It's a nice, simple and addictive little platformer, and although the graphics and sound are far from brilliant, it doesn't really matter.
Game Boy · by Kartanym (12413) · 2003
Nintendo's average superhero/plumber strikes again!
The Good
The all time favorite NES classic comes to the gameboy with even more wonderful surprises. The sound is platform game traditional. Like most Super Mario games the gameplay comes to us in the best form. You can't exactly say that the graphics are good, but for some reason I like them very much. The game provides endless hours of entertainment ( that is if you can survive that long :-) ), everything about this game is classical, I think that this kind of platform is way better than apogee style platformers (I have nothing against apogee.)
The Bad
You can't save the game.
The Bottom Line
Mario, our favorite superhero/plumber has again delivered the best of action, and platform gaming with an adventurous storyline. 5 out of 5 and 3 cheers for Nintendo.
Game Boy · by Jim Fun (206) · 2001
The Good
This is the brain-child of Legendary Nintendo Innovator Gunpei Yokoi, so you can expect it to be a bit different, such as the SuperBall power, newer and stranger enemies, and the cool shmup-like vehicle stages!
The Bad
Pretty short but that is fine with high replayabilty.
The Bottom Line
Must play for those who want to play one of the very best 2D mario games along with its sequel.
Game Boy · by Christ is White (15) · 2023
Trivia
Ambassadors of Funk
The main music to World 1 was used in a single called Supermarioland and was released by Ambassadors of Funk Featuring MC Mario in 1992, which reached #8 in the UK Singles Chart.
Locations
This is the only Mario game to include real world locations and enemies. Examples include fire breathing sphinxes, Chinese vampires, and the stone heads that appear in island nations. It is also the only Mario game that lets you pilot a submarine and airplane.
Manual
The manual for the U.S. version still lists all the enemies with their original Japanese names.
Information also contributed by STU2
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Contributors to this Entry
Game added by Tomer Gabel.
Nintendo 3DS added by ResidentHazard. Nintendo Switch added by Kam1Kaz3NL77.
Additional contributors: Satoshi Kunsai, Alaka, gamewarrior, FatherJack.
Game added June 13, 2001. Last modified December 29, 2024.