Adrian Carmack

Moby ID: 819

Biography edit · view history

Adrian Carmack is an artist and one of the founders of id Software, Inc., along with John Carmack (no relation) and John Romero. Although he was fascinated with the art in early video games, and wanted to work with fine art, he initially never intended to work in the games industry.

During his education, however, he applied for an internship at Softdisk's Gamer's Edge division at the age of 21, where one of his first contributions was the sketches and art for Slordax: The Unknown Enemy.

On 1st February 1991, he left the company along with Carmack and Romero to found id Software.

Credited on 62 games

Displaying most recent · View all

Quake II (2023, Windows) Art
Quake (2021, Windows) Art
Doom II (2019, PlayStation 4) Artists
Doom³ (2019, PlayStation 4) Art
Doom³: BFG Edition (2012, Windows) Art
Quake Arena Arcade (2010, Xbox 360) Art
Doom II (2010, Xbox 360) Artists
Doom³: Resurrection of Evil (2005, Windows) Artist
Doom³ (Limited Collector's Edition) (2005, Xbox) Artist
Doom³ (2004, Windows) Artist
Hexen II (2002, Macintosh) Thanks to Id software
Doom: Collector's Edition (2001, Windows) Artists
Commander Keen (2001, Game Boy Color) Art (id)
Quake III: Revolution (2001, PlayStation 2) Art (id Software)
Quake III: Team Arena (2000, Windows) Art
Quake III: Arena (1999, Windows) Graphics / 3D Programming
Kingpin: Life of Crime (1999, Windows) Special Thanks
Quake: The Offering (1999, Linux) Art
Quake II Mission Pack: Ground Zero (1998, Windows) Art
Quake II Mission Pack: The Reckoning (1998, Windows) Art

[ full credits ]

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: