Lesley Phord-Toy
Moby ID: 167500
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After spending 4 years in R&D as a software engineer for companies such as Electronic Arts, Softimage, and Sony, Lesley moved onto the production floor in 2003 as a game programmer. In 2006, she changed career paths to her current role as Game Director. She has since produced various projects collaborating with partners such as Activision, Pandemic, and EA. In her four years at A2M, she has shipped both original and licensed IP titles for console and PC.
Credited on 9 games
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Far Cry 6 (2021, Windows) | Corporate Affairs |
Watch Dogs: Legion (2020, Windows) | Producers |
Watch_Dogs 2 (2016, PlayStation 4) | Toronto Team Producers |
Tom Clancy's Rainbow Six: Siege (2015, Windows) | Thanks |
Assassin's Creed: Unity (2014, Windows) | Producer Ubisoft Toronto |
Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Producer |
Mercenaries 2: World in Flames (2008, PlayStation 2) | Game Directors |
Happy Feet (2006, PlayStation 2) | Lead Programmer |
Scaler (2004, PlayStation 2) | Game Programmers |
[ full credits ]
Frequent Collaborators
People- 9 games with David Lightbown
- 7 games with Alexandre Parizeau
- 6 games with Miles Steuding
- 6 games with Michelle Bárta
- 6 games with Pierre Jouen
- 6 games with Sylvain Duchesne
- 6 games with Serge Catudal
- 6 games with Kevin Nanni
- 6 games with Richard Schwartze
- 6 games with François Baillorge
Companies
- 6 games with Ubisoft SRL
- 6 games with Ubisoft Montréal
- 6 games with Ubisoft Entertainment SA
- 6 games with Ubisoft Toronto
- 5 games with Audiokinetic Inc.
- 4 games with Ubisoft Kyiv
- 4 games with Shanghai UBIsoft Computer...
- 4 games with Chengdu Ubisoft Software Co., Ltd.
- 4 games with Valve Corporation
- 3 games with Behaviour Interactive, Inc.
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