Brian Raffel
Moby ID: 2686
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When Brian was six years old a fortuneteller read his palm and foretold "As an adult you will sit in a chair for twelve hours a day and have no social life." It was clear he was destined to either work at a computer game company or at a highway tollbooth. In the spring of 1990, he and his brother Steve Raffel started a small company called Raven Software which went on to produce such hit games as Black Crypt, ShadowCaster, Heretic and Hexen. Knowing a good thing when they saw it, Activison acquired Raven Software in 1997 and made Brian the studio head. Since that time, Brian has done artwork, level design and game design for such hits as Hexen II, Soldier of Fortune, Star Trek : Voyager - Elite Force, and the soon to be released Soldier of Fortune II and Star Wars : Jedi Knight II. He is also the father of three children (Kelson, Ashlyn, and Bryce), and has such an addiction to Pepsi that he needs only three hours of sleep a day. Brian also has a strange fascination for spiders and disgusting things in glass jars. And although he has watched Raven Sofware grow from just himself and his brother to it's current staff of over 60 people, Brian catches himself wondering what his life would have been like had he become a tollbooth worker.
Credited on 42 games
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Call of Duty: Modern Warfare III (2023, PlayStation 4) | Management |
Call of Duty: MWII - Modern Warfare II (2022, Windows) | Admin |
Call of Duty: Vanguard (2021, Windows) | Raven |
Call of Duty: Black Ops - Cold War (2020, PlayStation 4) | Studio Head |
Call of Duty: Warzone (2020, Windows) | Admin |
Call of Duty: Modern Warfare (2019, Windows) | Admin |
Call of Duty: Black Ops IIII (2018, PlayStation 4) | Raven |
Call of Duty: WWII (2017, Windows) | Raven Software |
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) | Raven |
Call of Duty: Infinite Warfare (2016, PlayStation 4) | Raven |
Call of Duty: Black Ops III (2015, Windows) | Studio Head |
Call of Duty: Advanced Warfare (2014, Xbox 360) | Additional Development from Raven Software |
Call of Duty: Ghosts (2013, Xbox One) | Designed and Developed by Infinity Ward, Neversoft and Raven Software |
Call of Duty: Black Ops II (2012, Xbox 360) | Special Thanks |
Call of Duty: MW3 (2011, PlayStation 3) | Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment |
Call of Duty: Black Ops (2010, Windows) | Raven Software |
Singularity (2010, Xbox 360) | Singularity Team |
Wolfenstein (2009, PlayStation 3) | Wolfenstein Core Team |
X-Men Origins: Wolverine - Uncaged Edition (2009, Windows) | Studio Administration |
Soldier of Fortune: Payback (2007, Windows) | Special Thanks |
[ full credits ]
Frequent Collaborators
People- 36 games with Eric C. Biessman
- 32 games with Ste Cork
- 31 games with Indra Yee
- 27 games with Steve Raffel
- 27 games with Matt Pinkston
- 27 games with Robert Love
- 27 games with Michael Renner
- 26 games with James Monroe
- 26 games with Joe Koberstein
- 24 games with Robert Gee
Companies
- 37 games with Raven Software Corporation
- 35 games with Activision Publishing, Inc.
- 17 games with Epic Games Tools LLC
- 16 games with id Software, Inc.
- 16 games with Valve Corporation
- 11 games with Treyarch Corporation
- 11 games with DemonWare Ltd.
- 11 games with Infinity Ward, Inc.
- 11 games with Sledgehammer Games, Inc.
- 11 games with Activision Blizzard UK Ltd.
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