Dan Kaplan
Moby ID: 155239
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Dan joined the Irrational Games' Boston team in 2003, contributing to Bioshock and Bioshock Infinite.
After Irrational dissolved, Dan joined Firaxis Games where he is currently working on XCom 2 (2015).
Credited on 10 games
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Marvel Midnight Suns (2022, Windows) | Lead Engineers |
XCOM 2: War of the Chosen (2017, Windows) | Lead Gameplay Engineer |
BioShock: Remastered (2016, Windows) | Gameplay Programming |
XCOM 2 (2016, Windows) | Lead Gameplay Engineers |
BioShock Infinite: Burial at Sea - Episode Two (2014, Xbox 360) | Senior Gameplay Programmer |
BioShock Infinite (2013, Windows) | Senior Gameplay Programmers |
BioShock (2008, PlayStation 3) | Gameplay Programming |
SWAT 4: The Stetchkov Syndicate (2005, Windows) | Special Thanks To |
SWAT 4 (2005, Windows) | Programming |
Tribes: Vengeance (2004, Windows) | Programmers |
[ full credits ]
Frequent Collaborators
People- 7 games with Dorian Rehfield
- 7 games with Sajjad Majid
- 7 games with Daniel Einzig
- 7 games with Agnès Rosique
- 7 games with Christopher Kline
- 7 games with Sandra Melero Miguel
- 7 games with Tom Baker
- 7 games with Nathan Bell
- 7 games with Christopher Fiumano
- 7 games with José Miñana
Companies
- 7 games with Epic Games, Inc.
- 7 games with 2K Games, Inc.
- 6 games with Valve Corporation
- 5 games with Epic Games Tools LLC
- 4 games with Ghost Story Games, LLC
- 3 games with 2K Australia Pty. Ltd
- 3 games with Sony DADC Europe GmbH
- 3 games with Sierra Entertainment, Inc.
- 3 games with 2K China
- 3 games with Source Sound, Inc.
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