Othello
- Othello (1977 on Mainframe)
- Othello (1977 on Mainframe)
- Othello (1977 on Mainframe)
- Othello (1978 on Apple II)
- Othello (1978 on Compucolor II)
- Othello (1978 on Commodore PET/CBM)
- Othello (1978 on Ohio Scientific)
- Othello (1978 on Intel 8080, Zilog Z80)
- Othello (1978 on TRS-80)
- Othello (1979 on Exidy Sorcerer)
- Othello (1979 on Commodore PET/CBM)
- Othello (1979 on Apple II)
- Othello (1979 on Super Vision 8000)
- Othello (1979 on Apple II)
- Othello (1979 on KIM-1)
- Othello (1980 on Atari 2600)
- Othello (1980 on TRS-80)
- Othello (1982 on ZX81)
- Othello (1982 on DOS)
- Othello (1983 on Dragon 32/64)
- Othello (1983 on Dragon 32/64)
- Othello (1983 on Jupiter Ace)
- Othello (1984 on Arcade)
- Othello (1985 on SG-1000)
- Othello (1986 on Sinclair QL)
- Othello (1986 on DOS)
- Othello (1986 on NES, 1990 on Game Boy)
- Othello (1988 on DOS)
- Othello (1991 on DOS)
- Othello (1993 on CD-i, 1996 on Windows)
- Othello (2015 on Linux, Windows, Macintosh)
- Othello (2017 on Nintendo Switch)
Description
Othello is a computer adaptation of the board game of the same name. On a eight by eight grid the player and computer take turns to place a marker on the board. Markers must be placed to enclose one or more markers of the opponent in one or more direction. Any enclosed markers change symbol to be identical to the enclosing marker symbol. After 60 moves, when the board is full whoever has most markers on the board wins the game.
Groups +
Credits (Mainframe version)
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Identifiers +
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Contributors to this Entry
Game added by vedder.
Game added October 29, 2018. Last modified April 13, 2024.